This map has been extracted from Crisis Core Reunion. Made for both Eevee and Cycles in 3.6. It may not work in previous versions of Blender. Basic materials have been set with all available textures. **Ground Cover (Grass Particles)** There are 3 levels of detail (LOD0-2) you can use. All systems are currently set to render LOD2 (lowest poly). The ground cover has been split into multiple systems so you can hide the ones that don't appear in your scene. *Small Scatter* and *Cover 1* are on by default - the others are disabled in the viewport and render! Lights…
↧